﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameLogic.Exceptions
{
    /// <summary>
    /// When a validation fails this Exception is used
    /// The validation contains a description what went wrong.
    /// </summary>
    public class ValidationFailedException : Exception
    {
        public ValidationFailedException()
        {

        }

        public ValidationFailedException(string message)
            : base(message)
        {

        }

        public ValidationFailedException(string message, Exception inner)
            :base (message, inner)
        {

        }
    }
}
